Roguelands

Roguelands is a PC game. Data for this page is based off version 1.5.1 (accessed through the Steam platform) and may not be accurate for all versions.

Main notes

 * When searching for your own stats to edit, the value that can most easily be changed is what your level gains have added since creation - so if you started out +4 VIT due to racial bonuses and you're now +12, you're looking for a value of 8 - assuming you have no equipment on that modifies VIT.
 * The fastest way to reliably create items out of nothing is to find the location of an existing itemstack in memory, ideally something cheap like credits or scrap, and then change the type code to your desired item.
 * Data on attached weapon/armor augments is kept in a memory location separate from the actual inventory item.

Inventory format
The main area for an inventory item is formatted as such (may not be entirely accurate):
 * Four-byte grouping for item value (see main type code table)
 * Four-byte grouping for quantity. Note that you cannot restack items in a quantity greater than normally allowed, though you can split items into halves that exceed the normal stack size without issue.
 * Four-byte grouping for experience earned. 15,601 EXP (0x3CF1) will give you max level; note that additional EXP gain will increase this value but do nothing for you otherwise.  I haven't tested what overflows do.
 * Four-byte grouping for... nothing as far as I can tell. Always zero.
 * Four-byte grouping for item rarity. 0 normal, 1 rare (blue), 2 epic (purple), 3 legendary (gold) are the normal in-game values; anything over that will change the background to a large gray square. However, it will otherwise act normal - the stat bonus from rarity is simply adding this field times 3 to all non-zero stats of the item.